Michele Grimaldi

AI Engineer & Technical Audio Developer

AI Engineer & Technical Audio Developer with experience in game development and machine learning. Currently Independent AI Researcher at Atlas Research, with recent roles at Outlier AI and ChordBoard LLC. Specialized in Python, C++, JUCE, and Unreal Engine for AI-driven audio systems, cross-platform development, and spatial sound design. Published researcher with expertise in RLHF, neural architectures, and shipped game audio integration.

Experience

Lead Sound Designer — [P1] Games

Self-Employed · May 2024 – Sep 2025 · Remote

Cat's Craving
  • Responsible for the full audio pipeline, designing and producing SFX, ambience, and UI sounds while shaping the game’s overall audio identity.
  • Worked with Nuendo for editing and mixing, iZotope RX for post-production and cleanup, and created custom sound libraries.
  • The project was successfully published on Itch.io with a scalable and polished audio pipeline ready for future expansions.

Full-stack Developer — CHORDBOARD LLC

Full Time · Nov 2024 – Jan 2025 · Remote

ChordBoard Site
  • Enhanced UI components and resolved platform-specific backend issues to improve performance.
  • Developed cross-platform functionality in C++/JUCE ensuring stability across systems.
  • Implemented and debugged critical features for compatibility in diverse runtime environments.

Language Model Evaluator — Outlier AI

Freelance · Jan 2025 – Mar 2025 · Remote

  • Optimized AI models using RLHF; assessed and ranked LLM responses for quality and safety.
  • Worked on prompt design and evaluation pipelines for production models.

AI/LLM Practice Language Expert — Mindtel

Freelance · Jan 2025 – Mar 2025 · Remote

  • Multi-turn conversation generation/annotation in Italian for LLM practice datasets.
  • Quality assurance for linguistic accuracy and consistency on client projects.

Independent AI Researcher/Self-Employed — Atlas Research

Self-Employed · Mar 2025 – Present · Remote

  • Voluntary and fully self-funded research activity focused on adaptive memory architectures for AI and robotics.
  • Designing memory-augmented cognitive architectures (working/short/long-term) for AI & robotics.
  • Experimental validation via NoVa, a hybrid agent with SmolAgents + LLMs.
  • Developing AI Echo Narrative Research, an experimental framework that reimagines NPCs not as scripted characters but as agentic AI entities capable of context-driven responses and emergent narrative behavior, pushing interactive storytelling toward greater depth and immersion.
  • Atlas Research, I benefit from workflow guidance and shared materials, while retaining full independence in direction and development.

Technical Sound Designer & Audio Programmer — Self-Employed

Self-Employed · Jan 2021 – Present · Hybrid

  • Sound design, music, and audio integration for indie titles (Itch.io/Steam, game jams, academic projects).
  • Advanced spatial audio/DSP systems in Unreal/Unity; voluntary contributions to experimental tools.
  • Cookie Cutter internship; through Mas Academy, focusing on advanced sound design and adaptive SFX for gameplay.
  • Additional experience includes independent releases such as Dialoghi con un’Eco (AI-driven narrative prototype) and game jam titles (Xenolith, Tales of the Dark Abyss, Ninja Pizza), all published on Itch.io.
  • Worked on independent films as sound designer and foley artist, gaining strong cross-media experience.
  • Across these projects, consistently bridged creative audio design and technical implementation, collaborating closely with developers and artists to enhance immersion.

Technical Audio Developer — Creston Games

Part Time · Sep 2025 – Present · Remote

  • Working as Technical Audio Developer on a semi–open world multiplayer cooking game, currently in development with Unity.
  • The project is planned for multi-platform release, and my role focuses on building its complete audio identity — from music and SFX to in-engine implementation.

Education

High School Diploma — IT Accounting (Visual Basic basics) (Sep 2015 - Jul 2018)

Foundational CS and programming concepts.

MasAcademy — Music & Sound Design for Cinema and Videogames (Bachelor-level) & Steinberg Certifications (Advanced) (Jan 2022 - Jan 2025)

Professional audio production encompassing film scoring, game audio development, and advanced sound design techniques. Specialized in cinematic and interactive composition using Cubase Pro 12, with extensive experience in game audio implementation via Wwise middleware and Unreal Engine audio systems.

Codecademy — Professional Certificate, Computer Science (86/100) (Jan 2024 - Jan 2025)

Algorithms, data structures, Python; applied projects.

Coursera — IBM AI Engineering Professional Certificate (Jan 2025 - Enrolled)

ML/DL (Keras, PyTorch, TensorFlow), NLP & LLMs, CNN/RNN/Attention, RAG & Gradio, Capstone projects.

Epicode — Master in Game Development (Sep 2025 - Enrolled)

Focus on gameplay, tools, Unity and audio integration.

Skills

Programming

Python, C++

Frameworks & Libraries

Django, Flask, JUCE, TensorFlow, Keras, PyTorch, SmolAgents, Stable-Baselines3

Web/Backend

PostgreSQL, SQLite, Docker, CI/CD (GitHub Actions)

AI & ML

NLP (NLTK, HF Transformers), LLMs, RL/RLHF, CNN/RNN/Transformers, RAG, Multi-modal

Audio & DSP

DSP, Spatial/3D Audio, Game Audio (Wwise, Unreal, Unity), Music composition/synthesis, DAWs (Ableton Live, Nuendo, RX)

Tools

Linux, Git/GitHub, Shell, Jupyter/Colab

Certifications & Badges

MasAcademy

MasAcademy – Music & Sound Design

Diploma · 2024

View Certificate (PDF)
Steinberg

Steinberg – Advanced Course

Cubase Pro · 2023

View Certificate (PDF)
Codecademy CS

Codecademy – Computer Science

Score: 86/100 · 2025

View Certificate See all
EdX

Django for Web Dev

edX · 2024

View Certificate
IBM AI Engineering

IBM AI Engineering

Deep Learning (Keras & TensorFlow) · 2025

View Certificate
IBM Machine Learning

IBM AI Engineering

Machine Learning with Python · 2025

View Certificate
Meta Back-End Developer

Meta Back-End Developer

Programming in Python · 2025

View Certificate
Google Prompting Essentials

Google Prompting Essentials

Google Prompting Essentials · 2025

View Certificate
Google Prompting Essentials

Agent Course

Agent Course · 2025

View Certificate
Intro to Game Design

Master in Game Development

Introduction to Game Design & Game Development / Word / PowerPoint · 2025

View Certificate
Credly Badges

Credly Badges

Verified certifications & skills

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LeetCode

LeetCode

Solved problems

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TryHackMe

TryHackMe

Badges and Path Learning

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