AI Engineer & Technical Audio Developer
AI Engineer & Technical Audio Developer with 4+ years of experience in game development, machine learning, and audio programming. Specialized in Python, C++, JUCE, and Unreal Engine for AI-driven audio systems, spatial sound design, and cross-platform applications. Published AI researcher with proven expertise in RLHF, neural architectures, and real-time game audio integration.

Now Playing – Linkin Park
Somewhere I Belong · Album: Meteora
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